Senior Interaction Designer (Formal)Interactive Designer - IVJob Skill RequirementsSpecified Duration of Work (If Any)...Duration-Compensation Type, Rate, and Annualized Result...Compensation- - - Required Prior Experience (Education and Training)...ExperienceSkills That Will Be Applied in First Year on the Job...1st YearApplication of Education and Training Standards...StandardsName of Skill...SkillsHours and Points are in Thousands...(in Thousands)Required Completion of Credential (degree, certification, badge)...CredentialLevel of Achievement (High School, College, and Professional) and Sub Level (1-5)...LevelTotal Hours Practicing Skill...HoursSum of Required Skill Points...PointsFirst Year Usage in Applying the Skill...UsageFuture Sum of Skill Points Earned After First Year...PointsTechnical
Multidisciplinary field that focuses on the study, design, and evaluation of how humans interact with computer systems. A primary goal is to create technologies that are user-friendly, effective, and appealing to use.
Human Computer Interaction
GRPR-33.01191Hourly/ 0.25H0.25270Technical
UX Design
GRPR-33.01191Hourly/ 0.25H0.25270Technical
Process of creating, testing, and refining a product, service, or experience to meet specific user needs and business goals. Requires research, strategy, and creative thinking to deliver successful products.
Product Design
GRPR-32.0191Hourly/ 0.25H0.25270Technical
Product Discovery
GRPR-32.0191Weekly/ 10W10270Technical
High-level plan that defines how a product will meet key goals across its entire lifecycle. Includes the vision, goals, and initiatives for a product, guiding its development and ensuring alignment with business objectives.
Product Strategy
GRPR-32.0191Weekly/ 10W10270Technical
Improve the aesthetic appeal and usability with suitable images, typography, space, layout and color. Focuses on the look and feel of digital assets, such as websites and applications.
Visual Design
GRPR-33.01191Daily/ 2D2270Thinking
Looking at problems. or situations from a fresh perspective that suggests unorthodox solutions.
Creative Thinking
GRPR-33.01191Weekly/ 10W10270Transferable
Action of working with someone to produce or create something.
Collaboration
GPPR-31.063Monthly/ 20M2058Technical
Early sample, model, or release of a product built to test a concept or process. Used in a variety of contexts, including semantics, design, electronics, and software programming.
Prototyping
GPPR-31.063Monthly/ 10M1014Brief Summary of the Job Description...Description - Link to The Actual Job Posting / Description...Job LinkSkills Label™ Patent 11587190 skillslabel.com Job Label Template

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